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7 Club Endurance

Short Description

A high-skill numbers endurance game for seven-club jugglers.

7-club-endurance

Group Size: 2 to 30 players
Difficulty: schwer
Material: Seven juggling clubs per player
Duration: approx. 3-15 minutes

Game Description

Players attempt to keep seven clubs in the air for as long as possible. The longest verified run wins.

Setup

  • Use a very open area with clear separation between jugglers.
  • Define the start: simultaneous start, start window, or individual attempts.
  • Assign judges or use video if exact timing matters.

Rules

  1. Players begin seven-club juggling under the agreed start rule.
  2. The attempt continues while seven clubs are maintained in the agreed pattern.
  3. A drop, collection, restart, or reduction below seven ends the attempt.
  4. The winner is the player with the longest continuous verified run.
  5. If several players exceed the time limit, run a final or declare shared winners.

Variations

  • Use individual attempts for safety and clearer judging.
  • Run a personal-best workshop version.
  • Require a clean collect after the run for advanced scoring.

Safety Notes

This is for advanced jugglers only. Seven clubs need significant height and lateral space.

Source

  • UCircus source card: 7 Club Endurance
  • UCircus classes: Clubs, Knockout, Endurance, Juggling
  • Local source image: ../img/7-club-endurance.jpg
  • Source handling: Supported by UCircus and general convention-game descriptions of numbers/endurance events.
  • Additional reference: JugglingWorld juggling games
  • Additional reference for gladiators/combat context: Combat (juggling)