Plate Catcher
Brief Description
A catching game using juggling props, where participants can save themselves from being caught by striking specific poses.
Group Size: 6+ participants
Difficulty: Simple
Materials: One plate, (optional: scarf, diabolo, or similar)
Playtime: 5 to 10 minutes
Game Description:¶
One person is designated as the "catcher." This person holds a plate and tries to tag the other players. However, players can save themselves by stretching an arm into the air, mimicking the stick used for plate spinning.
If someone is tagged, they take the plate and become the new catcher.
Depending on the group size and age, you can introduce additional elements and catchers:
- Scarf: Players can save themselves by placing the scarf on the ground (as if covering something).
- Diabolo: Players can save themselves by having a second person hold the diabolo (imitating the string for the diabolo).
Source:¶
Unknown